- Success rate
- 60%
- Clean clears / hour
- 11.4
- Gold / hour
- 13,642.1
- XP / hour
- 6,821.1
- Useful hits / hour
- 1.89
- Attempts / hour
- 18.9
Player-entered route calculator
Task Bar Hero Farming Efficiency Calculator
Compare two stages using your own attempt time, clean clears, gold, XP, and useful-item log. The calculator normalizes both routes per hour so a slower high stage cannot hide behind a larger single reward.
Safer repeat stage leads for gold per hour
The leading route produces about 71.5% more on the selected metric using the current samples.
- Success rate
- 95%
- Clean clears / hour
- 36
- Gold / hour
- 23,400
- XP / hour
- 12,600
- Useful hits / hour
- 5.68
- Attempts / hour
- 37.9
At least 10 attempts per route. Useful for the next test block, but still sensitive to short streaks.
Three-step field log
Make the next comparison cleaner
Route math is only as useful as the sample. Keep the build, useful-item definition, and timing method fixed while comparing stages.
1. Define two routes
Compare the current highest stage with one safer repeat stage. Do not change party, FPS, or farming target halfway through a sample.
2. Record the whole cycle
Log attempts, clean clears, and average time including failures and reset friction. Ten attempts is a start; thirty is a stronger read.
3. Test the winner again
Use the leading route for one more equal block. Keep it only if the hourly advantage survives a second sample.
What the calculator actually computes
Attempts per hour are based on your average full-cycle time. Clean clears per hour apply your recorded success ratio. Gold and XP per hour multiply clean clears by your per-clear inputs. Useful-item hits use your own hit count divided by clean clears, then normalize it per hour.
The page never fetches your Steam account, inventory, save file, market, or server data. It does not publish official drop rates or claim that a short sample predicts future rewards.
Use the right target
Gold, XP, useful items, and clean clears can select different winners. Decide the current bottleneck first instead of combining unlike rewards into a fake universal score.
Source and confidence
This fan-made tool was prompted by recurring player questions about which stage is actually efficient. The formula is transparent and the data is yours. See the original community question on the Task Bar Hero subreddit.
Continue the decision
Route math is one part of farming
Use the focused farming guides when the real blocker is Soulstone, chest expectations, a dry streak, or a Rune/Cube spend.
Farming efficiency FAQ
Before trusting the hourly result
The calculator is intentionally narrow: compare two observed routes and choose the next test, without inventing official mechanics.
Does a higher Task Bar Hero stage always farm faster?
No assumption is built into this calculator. A higher stage can lose on hourly output if attempts take longer or fail more often. Enter both route samples and compare the result you actually care about.
What should average attempt time include?
Use the full repeat cycle: combat, failure time, reward handling, and the delay before the next attempt. Mixing clear-only time on one route with full-cycle time on the other will distort the comparison.
Where do the gold, XP, and useful-item values come from?
They come only from the numbers you enter. The example values are placeholders and are not official Task Bar Hero rewards, datamined values, or live server data.
What counts as a useful item hit?
Define it before testing: for example, an upgrade, a crafting input you need, or an item you would keep. Use the same definition for both routes.
How many attempts should I record?
Ten attempts per route can give an early direction. Thirty or more makes the comparison less sensitive to one short streak. Keep the build and farming conditions as similar as possible.
Does this include offline rewards or chest drop rates?
No. Compare online route samples with online route samples. The tool does not claim official chest rates, Soulstone rates, hidden loot tables, or offline formulas.